DSP Concepts & Sensory Partner to Deliver Fully Customizable Wake Word and Voice UI Models to the Audio Weaver Platform

October 20, 2020
VoiceHub Portal from Sensory launches first on Audio Weaver to enable customizable voice UI from prototype to deployment
AWE Core OS Logo

AWE Core OS: Multi-threaded Audio without Multi-problems

May 20, 2020
Unlock the power of multi-core SoCs without having to develop a complex, real-time software framework. Integrate AWE Core OS into your Linux application and gain access to the world’s most efficient embedded-audio workflow and Audio Weaver's full suite of cutting-edge audio features, including TalkTo voice front ends and over 430 audio-processing modules.

Three Levels - Audio Weaver Tips (Issue #004)

May 6, 2020
  We asked Audio Weaver users of three different skill levels to each give us a favorite tip for using Designer.  Ready to Level-Up?       Level 1 - Rookie Tip: <F5> and <Shift + F5>  will Run and Halt processing

Three Levels - Audio Weaver Tips (Issue #003)

April 16, 2020
  We asked Audio Weaver users of three different skill levels to each give us a favorite tip for using Designer.  Ready to Level-Up?       Level 1 - Rookie Tip: Change modules' Runtime Status for help debugging
flattening the curve graph

Stopping COVID without it stopping us

March 17, 2020
One of the most critical questions facing any business in the time of the worldwide COVID-19 outbreak is: “how do we ensure that we continue to support our customers?” Beyond the local team implications of social distancing and the psychological impact of working from home, many businesses like DSP Concepts need to ensure smooth global operations in a world that is fragmented across various stages of response to this pandemic.

The Audio of Things, Part 3: The Future is Now

January 19, 2020
In this third and final part of the AoT blog series, we’ll take a look at some of the recent innovations that are finally bringing voice-based human/machine interfaces (HMIs) to the majority of consumer products.   While there’s been continual improvement in cloud-based technologies like automatic speech recognition (ASR) and natural language understanding (NLU), it’s largely been “edge-based” innovations that have knocked down the final barriers to the spread of voice-based HMIs. 

The Audio of Things, Part 2: What's the hold up?

January 4, 2020
This is the second of a three-part series that explores the role of audio in our evolving relationship with machines.   What do flying cars and sound-based HMI's have in common? They're both super convenient, they're both challenged by the laws of physics, and growing up, I definitely thought they'd both be everywhere by now!  OK, so gravity is tough to beat, but what gives with voice interfaces? Why are we just now starting to see the spread of Machine Hearing?   

The Audio of Things, Part 1: What’s the best human/machine interface?

November 21, 2019
This is the first of a three-part blog series that explores the role that audio plays in our evolving relationship with machines