Three Levels - Audio Weaver Tips (Issue #004)

May 6, 2020
  We asked Audio Weaver users of three different skill levels to each give us a favorite tip for using Designer.  Ready to Level-Up?       Level 1 - Rookie Tip: <F5> and <Shift + F5>  will Run and Halt processing

Three Levels - Audio Weaver Tips (Issue #003)

April 16, 2020
  We asked Audio Weaver users of three different skill levels to each give us a favorite tip for using Designer.  Ready to Level-Up?       Level 1 - Rookie Tip: Change modules' Runtime Status for help debugging
flattening the curve graph

Stopping COVID without it stopping us

March 17, 2020
One of the most critical questions facing any business in the time of the worldwide COVID-19 outbreak is: “how do we ensure that we continue to support our customers?” Beyond the local team implications of social distancing and the psychological impact of working from home, many businesses like DSP Concepts need to ensure smooth global operations in a world that is fragmented across various stages of response to this pandemic.

The Audio of Things, Part 3: The Future is Now

January 19, 2020
In this third and final part of the AoT blog series, we’ll take a look at some of the recent innovations that are finally bringing voice-based human/machine interfaces (HMIs) to the majority of consumer products.   While there’s been continual improvement in cloud-based technologies like automatic speech recognition (ASR) and natural language understanding (NLU), it’s largely been “edge-based” innovations that have knocked down the final barriers to the spread of voice-based HMIs. 

The Audio of Things, Part 2: What's the hold up?

January 4, 2020
This is the second of a three-part series that explores the role of audio in our evolving relationship with machines.   What do flying cars and sound-based HMI's have in common? They're both super convenient, they're both challenged by the laws of physics, and growing up, I definitely thought they'd both be everywhere by now!  OK, so gravity is tough to beat, but what gives with voice interfaces? Why are we just now starting to see the spread of Machine Hearing?   

The Audio of Things, Part 1: What’s the best human/machine interface?

November 21, 2019
This is the first of a three-part blog series that explores the role that audio plays in our evolving relationship with machines  

DSP Concepts Audio Weaver® Featured in New Porsche Video

March 4, 2019
DSP Concepts Audio Weaver Automotive technology is prominently featured in a new YouCar video that details the development process for the 2020 Porsche 911 type 992. The audio development section of the video shows Porsche's audio engineers using Audio Weaver to configure the Burmester audio systems being developed for the car, including as many as 21 drivers in a single system. It also demonstrates Audio Weaver's Automotive Measuring Suite, as Porsche engineers use the software to measure the performance of the system from inside the car.

DSP Group adds DSP Concepts TalkTo™ Voice Front End to new line of floating-point DSP chips

February 26, 2019
San Jose and Santa Clara, CA – February 25, 2019 – DSP Group, Inc., a global leader in wireless chipsets for a wide range of smart-enabled devices, and DSP Concepts, Inc., a developer of embedded audio processing solutions, have announced that DSP Group’s DBMD7 line of floating-point audio processing chips will incorporate TalkTo™, DSP Concepts’ new audio front end technology for voice-controlled systems.