Hi, DSPC,
We are trying to play an audio file (.bin) converted by WavLibraryGenerater with WaveLoopPLayerFFS module on a baremetal target.
The FFSWrapper module need to input decimal RAM address value that transported from hexadecimal.
Could you please tell me the formula for this conversion?
Internally, FFSWrapper stores values as UINT type, but address values are input as INT type, so we believe that a conversion that takes into account the difference in types is necessary.
I've tried several methods but the address values are not visible in the FFSWrapper UI and some values cause the target to crash.
Best Regards,
4:17am
Please delete this post as it was posted incorrectly.
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https://dspconcepts.com/community-forum/awe-designer/4160-how-set-ram-ad...